CKM Visual Arts is an exploratory program designed for students who have an artistic interest, dedication and enthusiasm they wish to pursue in a structured course of study. The VAPA Visual arts program is a carefully planned arts curriculum that promotes intellectual, aesthetic and emotional growth.
Art Spectrum is a brand new course for the 2017-2018 school year. Designed for freshmen, this introductory level, two-semester, class covers a variety of two and three-dimensional art experiences, emphasizing technical and expressive skills, as well as the academic language of art. While students may come with prior experience, this class is important to building a strong high school level foundation. Units primarily focus on project based art, but also include discussions, reflections and critiques, written assignments, and introductions to important artists and works of historical significance & speakers from the industry. Central to the curriculum is an in-depth exploration of the elements of art and the principles of design; fundamental concepts used to understand the visual arts. The class addresses the state Visual Arts Framework Content Strands; artistic perception, creative expression, historical and cultural context, aesthetic valuing, and connections, relationships and applications to other areas of life. 
  1. 1
    //2D ART
    Art 1/2 is a course designed for students interested in art, architecture, engineering, and teaching. Basic skills in composition, color theory, illustration, design, figure drawing, painting and perspective are introduced. Historical and cultural aspects are explored. Written and verbal critiques, portfolio production, and outside work will be required. Art 3/4 is an advanced level course that involves further exploration in art concepts, media, and ideas. The course focuses on drawing and painting.
  2. 2
    //3D ART
    Students will learn the fundamentals of sculpture and construction while they gain an understanding of the principles and elements of design. Students will be exploring a variety of materials including wood, plaster, clay, tag board, paper mache, wire, metal and unconventional building materials. This is a studio workshop environment inviting students to explore the possibilities available to the 3D artist.
  3. 5
    Ceramics students will have an opportunity to develop skills in ceramics production, learn about the physical properties of clay, and increase their understanding of the possibilities and limitations of forming techniques. Students will improve their skills in creating personal expressions in clay as they learn to glaze and decorate their artwork. Students will have opportunities to discuss, interpret and respond to the visual qualities and styles of ceramic artworks. Work outside of class will be required. This may include: research about a particular artist, style or period of art; preparation of a portfolio, ceramics project or materials;
  4. 3
    In this course, students will study film as both an art and a means of communication. They are taught to read a film, analyzing its narrative structure, genre conventions, subtext, technical and artistic factors, and purpose. The emphasis is on the various techniques used by filmmakers to convey meaning. The course also introduces traditions of filmmaking - especially the narrative traditions shared with literature - as well as the history of the cinema. In addition, students examine how films often reflect the times and conditions in which they are made, and conversely, how motion pictures sometimes help shape attitudes and values in society.
  5. 0
    The purpose of the course is to introduce students to the visual arts via technology and with an emphasis on connections to engineering design. The course aims to develop students' knowledge of artistic perception, creative expression, aesthetic valuing, and the historical and cultural context of arts in relation to engineering design concepts and processes. Students will learn the skills necessary to begin to construct original designs, both by hand and computer generated, which will ultimately lead to a digital portfolio that can be used to apply to contests, scholarships, post-secondary education, and employment. Students will also be expected to produce self-reflective writing, and oral and written critiques, of artworks and relevant engineering design examples.
  6. 4
    This course is designed to develop technical skills for students interested in digital and fine art. Students utilize computer software to gain experience in photo manipulation, art layout, color enhancing, and multimedia technology.